#ifndef CHOOSELEVELSENSE_H
#define CHOOSELEVELSENSE_H

#include <QMainWindow>
#include "playscene.h"
class ChooseLevelSense : public QMainWindow
{
    Q_OBJECT
public:
    explicit ChooseLevelSense(QWidget *parent = nullptr);
    void paintEvent(QPaintEvent* ev) override;
    //声明一个游戏场景对象
    PlayScene *play=nullptr;

signals:
    void backSig();
public slots:
};

#endif // CHOOSELEVELSENSE_H
